Symbian C++: How to use Accelerometer on Symbian 5th Edition
I'm publishing this Symbian C++ source code snippet since there is a lot of issues between S60 Platform Services and accelerometer on Flash Lite 3.x. I can describe a few here:
1) The accelerometer sensor data stop working on idle screen;
2) You have to set a high frame rate on the Flash side to get real time sensor data;
3) When connected to a socket server the Flash Lite runtime reduces the frame rate to 1 then like the previous statement we can't get real time sensor data;
4) In the chart example the memory gets full after about 12 minutes, the app crashes and usually shows a phone message: 'Not enough memory to load file'. (Thanks Steven to point it out)
The source code is based on Forum Nokia Wiki articles. Hope this help someone!
i2tecnologia’s Bone Smashers Game Semi Finalist at the Adobe MAX 2009 Awards
We are really pleased to be Semi Finalist with Bone Smashers to the Adobe MAX 2009 Awards.
Bone Smashers is a touch screen and accelerometer based action game where the player must shake the phone as much as possible to win each battle. There are four levels of progressive difficulty.
How to play
No rules! No time limit! Players must touch and shake the phone as much as possible to win the battle!
Features
Accelerometer based
Five Players (two locked)
High interactive user interaction
Cool graphics and navigation
Target Devices
Nokia N97, Nokia 5800 XpressMusic
Soon available at Ovi Store!
Forum Nokia Champion of the Month, July, 2009
"He is equally at home as a business person and an expert in distributed architectures, and is an enthusiastic supporter of the Forum Nokia community. You may know him from his blog or as felipebzr from his contributions to the Forum Nokia Wiki, where he writes in English and Portuguese/Brazilian. Felipe was a participant in the first ever Forum Nokia Developer Hackathon held during Nokia Developer Summit 2009 in Monaco, and his many awards include winner of the 2009 Nokia Sem Limites Challenge and winner of the 2008 Forum Nokia Code Example Challenge." - Forum Nokia
Forum Nokia Team, Thank you very much for your kind words!
HTC Hero: The first Android device with Flash
HTC Hero delivers a more complete web browsing experience and allows mobile users to access a broad variety of Adobe Flash technology based content available on the web today.
How to use S60 Platform Services to create accelerometer based user interaction with Adobe Flash Lite
In this article I and Mario Barbosa are going to show tips and tricks to use accelerometer sensor data to better create user interaction and improve game and user interfaces. Enclosed in the article you will also find two full implemented swf and the respective source code to download. Please, enjoy and give us your feedback!
The S60 platform allows Flash Lite applications installed on S60 mobile devices to access data from the physical sensors of a device using the Sensor Service API.
How to use S60 Platform Services to create accelerometer based user interaction with Adobe Flash Lite
Forum Nokia Rewards
I have just received from Forum Nokia two new 5800 XpressMusic touchscreen devices!
Thank you Ung and all Forum Nokia team! You guys deserves all merits!
How to avoid auto rotation of Flash Lite content on Nokia 5800
Abstract
The article demonstrates how to avoid auto rotation of Flash Lite content on Nokia 5800 XpressMusic for Flash Lite 3.x supported from S60 5th Edition onwards. Enclosed in the article you will find a zip file containing all source code used in this article.
How to avoid auto rotation of Flash Lite content on Nokia 5800
Nokia USB Charger: It’s a must have!
Yesterday, I received two wonderful gifts from Forum Nokia for my contributions as a member of Forum Nokia Developer Council.
One of them, a Nokia USB charger! I really loved it! Woooww! Thank you Forum Nokia Team! It's a must have acessory!
Flash Lite UI and S60 Platform Services Components
I've just read a mail from Riku Salminen about the release of the first set of mobile optimized Flash Lite components.
It includes the following UI components:
- Button
- Popup
- List
- Scrollbar
And these data components for S60 Platform services:
- Contacts
- Media
All components comes as installable .mxp files together with instructions and full source code!
For more info:
Flash Lite Components v1.0 beta: http://www.forum.nokia.com/info/sw.nokia.com/id/430ed7e3-dae8-481a-a3d7-e00ff8c1624c/Flash_Lite_Components.html
Guide to Flash Lite Components v1.0: http://www.forum.nokia.com/info/sw.nokia.com/id/332b6e95-b173-4b58-8552-4639795212f9/Guide_to_Flash_Lite_Components.html
I Censo Brasileiro de Desenvolvedores ActionScript
Iniciativa do AUGRJ, este censo tem como objetivo realizar um levantamento sobre as características do desenvolvedor ActionScript brasileiro, com isso teremos um mapa do mercado, necessidades e ações possíveis a serem executadas para fortalecer a comunidade.
Nenhuma informação pessoal será repassada a empresas e/ou pessoas para uso em interesse pessoal, não serão divulgados emails dos participantes e apenas dados estatísticos serão divulgados. Seu email será utilizado apenas para que você possa receber o resultado do censo.
Nokia 5800 sells 500,000 in 30 days
I've been using the available SDK to produce some mobile applications but I really can't wait to get this device in my hands!!!
via AllAboutSymbian
Symbian Multi-Language Programming Paper, I’m an author!!!
Some time ago I was invited by Mark Wilcox and Bernd Wiegmann to be part of the team to write the Multi-Language programming series papers. I'm very excited and proud of this opportunity. Mark and others are top in theirs fields!
I'm trying to do my best to represent my country, my company and be valuable for mobile developers.
Please, let me know if you have any question, suggestion and critical. I will be glad to provide support and guide you on mobile programming field. Again, thank you so much for this wonderful opportunity!
Multi-Language Programming - Part 1
Bernd Wiegmann's paper examines the strengths and weaknesses of runtime environments.
Multi-Language Programming - Part 2
This paper is the second in a series examining how to build applications by mixing languages.
How to package Flash Lite content in a JAR
Thomas posted a really great how to start with Jarpa development tutorial. Thomas is the same guy that have been working in the FITC Mobile Conference Guides.
Check it out now! Thanks for sharing Thomas!
Turn your web … mobile!
I've been working a lot in some great projects at INdT and have not enough time to make this public. So... What am I looking for making Flyer Framework a cross-platform application running in almost any SO (Windows, Linux, Maemo, S60). Am I crazy?!
Everyone wants to turn mobile devices web enabled but what we are going to reach is turn our web browser a mobile device!
How?! I'm not talking about hardware... I'm talking about USABILITY.
Did anyone think how difficult is to an end user send an application to his mobile device from a web site?! My cousin is 10 years old and he can play very complex 3D games and browse the web like no other but he doesn't know how to download or install a mobile application from a web page to his mobile device.
Providing a feature called "send application by bluetooth" on a web page will help users to send any kind of application direct from a website to a mobile device.
Flyer Framework is a kind of plugin that allows users to use advanced mobile features from any website!
Forum Nokia 2008 Code Example Challenge Winners
Hey readers,
The contest invited more than 50 developers around the globe to submit nearly 300 code examples and applications to the Forum Nokia Wiki. The Challenge provided a great amount of new and exciting code snippets that other developers can utilize for their innovative and creative applications.
The winners are:
- Den Grigorenko (LBS)
- Hayden Porter (Flash Lite)
- Faisal Iqbal (Flash Lite)
- Dou Yongwang (Widgets)
I received a special prize ( Nokia 6220 Classic Device ) for write the article: how to connect a Flash Lite application to underlying Java ME . It's cool!
Comparing Mobile Platforms: Java ME and Adobe Flash Lite
By Bruce Hopkins
If you’re a mobile developer, you may have noticed that more devices these days are supporting Adobe Flash Lite. According to the latest figures, approximately 300 million devices in the market support some form of the Flash Lite specification. Of course that’s nothing compared to the 1.2 billion (yes, that’s with a “b”) Java ME devices that are currently available, but I thought that it would be worthwhile to see the strengths and weaknesses of each platform side by side. In the tables that follow, I’ll compare the latest and greatest specifications for both platforms in the following categories:
Graphics
Multimedia
Local Device Accessibility
Security
Network Connectivity
Miscellaneous
[help] Looking for the best software license to publish Jarpa source code
Hi readers,
I'm going to release Jarpa source code but before that I need your help.
What's the best software license to match your needs? Looking forward to hearing from you soon!
what: Presenting i2’s innovations / when: 23th May / where: UFPE
Next week, I will be presenting i2 tecnologia and talk about how to drive the innovation to create new games and applications.
Full agenda
16th May:
Playlore Gameworks – Chedwick Montoril
Manifesto Game Studio – Vicente Vieira
Preloud – Bruce Souza
23th May:
i2 Tecnologia – Felipe Andrade
Jynx Playware – Allan Araújo
Meantime Mobile Creations – Tarcísio Câmara
More info.
Creating Mobile Videos Article (Adobe Premiere Example included)
Check it out at my Forum Nokia blog.
i2 tecnologia is featured on Forum Nokia as a Success Story!
Check it out at my Forum Nokia Blog.


