Felipe Andrade – Mobile Developer Cross-platform development: WRT | Flash Lite | Python | Symbian | Qt | Maemo | Meego

7Aug/072

Working with XML, Data persistence, Network, Games, Physics and more in Flash Lite and Java ME

As I said in my last post I’ve written a pocket guide to ensure that Flash Lite and Java ME developers know the differences and pitfalls of each language. While the guide is not available I'm 'open sourcing' a set of free applications. I hope you enjoy this.

loadVars.png physics.png
sharedObjects.png xmlData.png
officeFrenzy.png

Flash Lite Code

Network (Flash Lite 1.1, Flash Lite 2.x)
Source code ( 2 *.fla ) - executable (2 *.swf)
Physics (Flash Lite 1.1, Flash Lite 2.x)
Source code ( 2 *.fla ) - executable (2 *.swf)
Office Frenzy (Flash Lite 1.1, Flash Lite 2.x)
Source code ( 2 *.fla ) - executable (2 *.swf)
Shared Objects (Flash Lite Data persistence)
Source code (1 *.fla) - executable (1 *.swf)
Working with XML
Source code (1 *.fla) - executable (1 *.swf)

Java ME Code

Network, Physics, Office Frenzy (Game API), RMS, XML
Jad, Jar, Source Code.

I'll be glad if anyone help me to find a publisher.

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Comments (2) Trackbacks (2)
  1. Great article, thanks for posting.

    best,
    Bill

  2. Thanks!!! I’ll continue providing new content so stay tuned!


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